Handbook of Vascular Biometrics



Download free course Handbook of Vascular Biometrics, pdf file on 535 pages by Andreas Uhl, Christoph Busch, Sébastien Marcel, Raymond Veldhuis.
This open access handbook provides the first comprehensive overview of biometrics exploiting the shape of human blood vessels for biometric recognition, i.e. vascular biometrics, including finger vein recognition, hand/palm vein recognition, retina recognition, and sclera recognition. After an introductory chapter summarizing the state of the art in and availability of commercial systems and open datasets/open source software, individual chapters focus on specific aspects of one of the biometric modalities, including questions of usability, security, and privacy. The book features contributions from both academia and major industrial manufacturers.

Table of contents

Pages : 535
Size : 17.9 MB
File type : PDF
Downloads: 46
Created: 2022-02-02
License: CC BY
Author(s): Andreas Uhl, Christoph Busch, Sébastien Marcel, Raymond Veldhuis
Handbook of Vascular Biometrics

Others Computer science Tutorials

The Express Handbook

An Introduction to Matlab and Mathcad

HackSpace Magazine: Issue 46

Learning LaTeX

Mercurial: The Definitive Guide

Others related eBooks about Handbook of Vascular Biometrics

Introducing Microsoft Power BI

Download free course Introducing Microsoft Power BI, pdf file on 189 pages by Alberto Ferrari, Marco Russo....

Lightweight Systems for Realtime Monitoring

Download free course Lightweight Systems for Realtime Monitoring, pdf file on 27 pages by Sam Newman....

Making Servers Work

This book highlights practical sysadmin skills, common architectures that you'll encounter..., download free Making Servers tutorial in PDF (280 pages) created by ....

Intelligence Unleashed

Download free course Intelligence Unleashed, pdf file on 60 pages by Rose Luckin, Wayne Holmes, Mark Griffiths, Laurie B. Corcier....

TensorFlow Roadmap

Download free course TensorFlow Roadmap, pdf file on 22 pages by Amirsina Torfi....

Mathematical Applications for Game Development

This book presents applications of mathematics and science in game and simulation programming. Includes the utilization of matrix and vector operations, kinematics, and Newtonian principles in games and simulations. Also covers code optimization. ...

Xamarin.Forms Succinctly

Download free course Xamarin.Forms Succinctly, pdf file on 145 pages by Alessandro Del Sole....

A Programmer's Guide to Data Mining: The Ancient Art of the Numerati

Before you is a tool for learning basic data mining techniques. If you are a programmer interested in learning a bit about data mining you might be interested in a beginner's hands-on guide as a first step. That's what this book provides. ...

Blender Basics: A Classroom Tutorial Book

This book is a definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2....

TouchDevelop

Download free course TouchDevelop, pdf file on 263 pages by R. Nigel Horspool, Nikolai Tillmann....