This book introduces the main concepts required to write a 3D game using the LWJGL 3 library.
LWJGL is a Java library that provides access to native APIs used in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications. his library leverages the high performance of native OpenGL applications while using the Java language.
Pages : | N/A |
Size : | PDF (344 pages) |
File type : | |
Downloads: | 83 |
Created: | 2020-08-26 |
License: | CC BY-SA 4.0 |
Author(s): | Antonio Hernandez Bejarano |
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