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2D Game Development: From Zero to Hero

2D Game Development: From Zero to Hero


Download free course 2D Game Development: From Zero to Hero, pdf file on 262 pages by Self-publishing.
This is a small project that aims to gather some knowledge about game development and make it available to everyone.

As well as being a source of knowledge this project aims to be a learning experience for everyone involved too, by gathering contributions from the community, teaching others how to make a game, teaching algorithms but also learning tips and tricks from people who are more experienced.

Table of contents

  • Foreword
  • Introduction
  • The Maths Behind Game Development
  • Some Computer Science Fundamentals
  • Project Management Basics and tips
  • Introduction to Game Design
  • Writing a Game Design Document
  • The Game Loop
  • Collision Detection and Reaction
  • Cameras
  • Game Design
  • Creating your resources
  • Procedural Content Generation
  • Useful Patterns, Containers and Classes
  • Artificial Intelligence in Videogames
  • Other Useful Algorithms
  • Developing Game Mechanics
  • Testing your game
  • Profiling and Optimization
  • Balancing Your Game
  • Marketing your game
  • Game Jams
  • Dissecting games: two study cases
  • Where To Go From Here

Pages : 262
File type : PDF
Downloads: 19
Submitted On: 2022-01-31
License: CC BY-NC
Author(s): Self-publishing

Take advantage of this course called 2D Game Development: From Zero to Hero to improve your Programming skills and better understand Game Development.

This course is adapted to your level as well as all Game Development pdf courses to better enrich your knowledge.

All you need to do is download the training document, open it and start learning Game Development for free.

This tutorial has been prepared for the beginners to help them understand basic Game Development Programming. After completing this tutorial you will find yourself at a moderate level of expertise in Game Development from where you can take yourself to next levels.

This tutorial is designed for Game Development students who are completely unaware of Game Development concepts but they have basic understanding on Programming training.


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