2D Game Development: From Zero to Hero

 

Download free course 2D Game Development: From Zero to Hero, pdf file on 262 pages by Self-publishing.
This is a small project that aims to gather some knowledge about game development and make it available to everyone.

As well as being a source of knowledge this project aims to be a learning experience for everyone involved too, by gathering contributions from the community, teaching others how to make a game, teaching algorithms but also learning tips and tricks from people who are more experienced.


Table of contents

  • Foreword
  • Introduction
  • The Maths Behind Game Development
  • Some Computer Science Fundamentals
  • Project Management Basics and tips
  • Introduction to Game Design
  • Writing a Game Design Document
  • The Game Loop
  • Collision Detection and Reaction
  • Cameras
  • Game Design
  • Creating your resources
  • Procedural Content Generation
  • Useful Patterns, Containers and Classes
  • Artificial Intelligence in Videogames
  • Other Useful Algorithms
  • Developing Game Mechanics
  • Testing your game
  • Profiling and Optimization
  • Balancing Your Game
  • Marketing your game
  • Game Jams
  • Dissecting games: two study cases
  • Where To Go From Here
Pages : 262
Size : 7.5 MB
File type : PDF
Downloads: 80
Created: 2022-01-31
License: CC BY-NC
Author(s): Self-publishing
2D Game Development: From Zero to Hero

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