Table of contents
- More code, less words
- Color-coding Conventions
- Creating objects
- Instantiating constructors using the new operator
- The primitive values null, undefined, 'string', , true, and false are not objects
- Primitive values are equal by value
- The string, number, and boolean primitive values act like objects when used like objects
- Complex (aka composite) values
- Complex objects are equal by reference
- Complex objects have dynamic properties
- The typeof operator used on primitive and complex values
- Dynamic Properties allow for mutable objects
- All constructor instances have constructor properties that point to their constructor function
- Verify that an object is an instance of a particular constructor function
- An instance created from a constructor can have its own independent properties (aka instance properties)
- Chapter - Working with Objects and Properties
- Encapsulating complex objects in a programmatically beneficial way
- Getting/setting/updating an object's properties using dot notation or bracket notation
- Deleting object properties
- How references to object properties are resolved
- Using has Own Property, verify that an object property is not from the prototype chain
- Checking if an object contains a given property using the in operator
- Enumerate (loop over) an object’s properties using the for in loop
- Host objects vs native objects
- Chapter - Object()
- Conceptual overview of using Object() objects
- Chapter - Function()
- Conceptual overview of using Function() objects
- Function() parameters
- Function() properties and methods
- Function object instance properties and methods
- Functions always return a value
- Functions are first-class citizens (not just syntax, but values)
- Passing parameters to a function
- The argument scallee property
- Redefining function parameters
- Anonymous functions
- Self-invoking function expression
- Self-invoking anonymous function statements
- Functions can be nested
- Invoking function statements before they are defined (aka function hoisting)
- A function can call itself (aka recursion)
- Conceptual overview of the prototype chain
- Why care about the prototype property?
- Prototype is standard on all Function() instances
- The default prototype property is an Object() object
- Last stop in the prototype chain is Object prototype
- The prototype chain returns the first property match it finds in the chain
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