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This is a "graphic" game, that is a "video" game in the true sense of the word. This means that images follow each other to create a cinematic effect. We must therefore define the frame rate per second (or FPS in English for Frames Per Second). The code that manages the display is a permanent loop, in which we go each time:
I suggest Android Studio which is free. It contains all the necessary tools to develop an Android application: SDK, emulators ... If you have not already done so, create an emulator by going to the TOOLS - ANDROID - AVD MANAGER menu.
For the example, I propose you to:
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Video Game Development in Unity
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