Android video game tutorial
Table of contents
- Android Development Environment
- The Android SDK starter package
- The ADT plugin
- Configuring the ADT plugin
- Android SDK and AVD manager
- Starters: "Hello World"
- Android Project Components
- A Tabbed application
- Android Manifest.xml
- Accessing Sensors
- GPS Sensor Access
- Accelerometer and Access to other Sensors
- Android and Databases
Principle of a 2D / 3D game
This is a "graphic" game, that is a "video" game in the true sense of the word. This means that images follow each other to create a cinematic effect. We must therefore define the frame rate per second (or FPS in English for Frames Per Second). The code that manages the display is a permanent loop, in which we go each time:
- manage the actions of the user (keyboard, mouse, tap on mobile screen ...);
- move objects, manage collisions;
- display the complete image of the game on the screen;
- we start again.
I suggest Android Studio which is free. It contains all the necessary tools to develop an Android application: SDK, emulators ... If you have not already done so, create an emulator by going to the TOOLS - ANDROID - AVD MANAGER menu.
Creating a game
For the example, I propose you to:
- place a moving ball on the screen;
- bounce off the edges (collision detection);
- and that we can reposition with the finger (management of the actions of the user).
- File Size:
- 925.512 Kb
- Submitted On:
Take advantage of this course called Android video game tutorial to improve your Programming skills and better understand Video Games development.
This course is adapted to your level as well as all Video Games development pdf courses to better enrich your knowledge.
All you need to do is download the training document, open it and start learning Video Games development for free.
This tutorial is a brief overview of some Android concepts designated to beginners who want to learn the basics of Android programming language. It's a free training couses in PDF under 48 pages by Larry Walters.
Download free Dot net tutorial course in PDF, training file in 59 chapters and 241 pages. Free unaffiliated ebook created from Stack OverFlow contributor.
Download free Kotlin tutorial course in PDF, training file in 38 chapters and 94 pages. Free unaffiliated ebook created from Stack OverFlow contributor.
Download this ebook intituled The Basics of Game Design, free training document about video game development on 24 pages for beginners.
Creating Games in C++ : A Step-by-Step Guide,this PDF tutorial teaches You How to Build A Real Game, a complete training course under 600 pages by David Conger and Ron Little.
Learn How To Make Video Games, This ebook shows you everything you need to know to make video games.