Rethinking the Internet of Things


Over the next decade, most devices connected to the Internet will not be used by people in the familiar way that personal computers, tablets and smart phones are. Billions of interconnected devices will be monitoring the environment, transportation systems, factories, farms, forests, utilities, soil and weather conditions, oceans and resources. Many of these sensors and actuators will be networked into autonomous sets, with much of the information being exchanged machine-to-machine directly and without human involvement. Machine-to-machine communications are typically terse. Most sensors and actuators will report or act upon small pieces of information - chirps. Burdening these devices with current network protocol stacks is inefficient, unnecessary and unduly increases their cost of ownership.
Download free tutorial in PDF (192 pages) created by Francis daCosta .
Pages : 192
Size :
File type : PDF
Downloads: 52
Created: 2021-05-15
License: Free
Author(s): Francis daCosta
Rethinking the Internet of Things

Others Internet of Things Tutorials

Demystifying Internet of Things Security

Internet of Things (IoT) in 5 Days: an easy guide to Wireless Sensor Networks (WSN), IPv6, and IoT

Others related eBooks about Rethinking the Internet of Things

Handbook on Craniofacial Superimposition

Download free course Handbook on Craniofacial Superimposition, pdf file on 239 pages by Sergio Damas, Oscar Cordón, Oscar Ibáñez....

Computing Fundamentals: The Theory and Practice of Software Design with BlackBox Component Builder

...

3D Rendering: An Introduction

3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects or non-photorealistic rendering on a computer. Rendering is the final process of creating the actual 2D image or animation from the prepared scene. ...

Accelerators in Silicon Valley

Download free course Accelerators in Silicon Valley, pdf file on 177 pages by Amsterdam University Press....

Coding with Minecraft: Learn to Code by Programming Robots in Minecraft!

A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love - Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft....

Machine Learning: The Complete Guide

Machine learning is one of the fastest growing areas of computer science, with far-reaching applications. The aim of this textbook is to introduce machine learning, and the algorithmic paradigms it offers, in a principled way. The book provides an extensive theoretical account of the fundamental ide...

Principles of Computer System Design: An Introduction

This is a unique, ambitious, and important book. It is about computer system design principles, and not the usual mechanics of how things work. These principles are typically embedded in research papers....

Managing Projects with GNU Make

Download free course Managing Projects with GNU Make, pdf file on 272 pages by Robert Mecklenburg....

Applied Psychology: On The Driving Power Of Thought And The Habits You Must Attain for Unbounded Personal and Business Success

This book is a classic psychology essay that explains why a successful business man in his eighties still wakes up early and reads the papers. It is a matter of developing good habits that makes people successful. This book will teach you how to develop the habits that lead to success....

Test-Driven iOS Development with Swift

Test-driven development (TDD) is a proven way to find software bugs early. Writing tests b..., download free Testing tutorial in PDF (218 pages) created by Dr. Dominik Hauser ....