This book will set you up with a Python programming environment if you don't have one already, then provide you with a conceptual understanding of machine learning in the chapter "An Introduction to Machine Learning." What follows next are three Python machine learning projects. They will help you create a machine learning classifier, build a neural network to recognize handwritten digits, and give you a background in deep reinforcement learning through building a bot for Atari.
Table of contents
- Setting Up a Python Programming Environment
- An Introduction to Machine Learning
- How To Build a Machine Learning Classifier in Python with Scikit-learn
- How To Build a Neural Network to Recognize Handwritten Digits with TensorFlow
- Bias-Variance for Deep Reinforcement Learning: How To Build a Bot for Atari with OpenAI Gym
Pages : | 135 |
Size : | 2.1 MB |
Downloads: | 122 |
Created: | 2022-02-03 |
License: | CC BY-NC-SA |
Author(s): | Lisa Tagliaferri, Michelle Morales, Ellie Birkbeck, Alvin Wan |
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