Table of contents
- About
- Getting started with ActionScript 3
- Remarks
- Versions
- There is a single version of Actionscript 3, named "ActionScript 3.0"
- Examples
- Installation Overview
- Hello World
- Flash Develop Installation
- Apache Flex Installation
- Building Flex or Flash projects at the command line using mxmlc
- A displayed "Hello World" example
- Binary data
- Examples
- Reading form ByteArray throught IDataInput interface.
- Bitmap Manipulation and Filtering
- Introduction
- Examples
- Threshold (monochrome) effect
- required:
- Display List Lifecycle
- Remarks
- Examples
- Added and removed from stage lifecycle
- Drawing Bitmaps
- Examples
- Draw a display object into bitmap data
- Draw a display object with any coordinates of registration point
- Animating a sprite sheet
- Game Development Basics
- Binary data
- Display List Lifecycle
- Game Development Basics
- Object Oriented Programming
- Random Value Generation
- Sending and Receiving Data From Servers
- Types
- Using the Proxy Class
- Working With Display Objects
- Working with Geometry
- Working with Sound
- Working with Timers
It is a free Actionscript 3 ebook created for beginners. The content is extracted from Stack Overflow pltaform, which is written by many Actionscript 3 developers and contributors.
The content is released under Creative Commons BY-SA
Size : | 1.72MB |
Downloads: | 218 |
Created: | 2019-04-29 |
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